Organic Stuff, plants, humans, animals, caricature, anything organic. Please provide references for what you wish to get. Will be textured but will not be rigged.
Hardware modelling (Armor)
Commission for hardware Armor modelling. Please provide references where possible and please specify preferred poly-count and whether Level-Of-Depth meshes are required if it is going to be put into a game that supports LOD meshes. Textures will be created for this. No rigging done too.
General Hardware Modelling (Medium Complexity.)
General hardware modelling for medium complexity objects, stuffs that could include up to 10 separate parts in it or simply be aesthetically complex. Engraving, embossing, etc. etc. Single object only.
General Hardware Modelling (Low complexity)
General Hardware models that could be used as clutter objects to fill up an empty room in 3D space. Low complexity includes stuff like bottles, chairs, lego bricks, simple geometric shapes that you might not want to waste time doing. Each commission includes 10 Varied model of the Low complexity models for clutter randomising. No Textures included, Unless Specified, for which no extra costs will be charged.
Melee Weapon Models (3D Models)
Melee weapons from any genre is accepted. Model will include texture, no bump nor displacement will be included unless specified and if the weapons are required to have high details but still being workable in a rendering setting. Please specify the Polygon Count Limit and whether you prefer it to be in Tris or Quads but the base model will always be in quads due to details being produced in Zbrush and Texturing done in it too.